![]() ![]() This makes the gameplay very dynamic and simple, without a lot of setup single target damage loss when switching to multitarget. While many classes have specific multitarget spells and rotations, cleaving as a Fury Warrior is as simple as ensuring the buff from Whirlwind is active before continuing the normal single target rotation. ![]() Where Fury really shines though is in its burst damage profiles, particularly when facing multiple targets. While neither rotation has any particular strengths or weaknesses over the other, they give Fury a great deal of gameplay variety. The second is a cooldown driven rotation focused on the use of Bloodthirst, weaving other abilities in between its short cooldown similar to playstyles of past expansions. There are several different talents which affect exactly how this is done, but there are two primary rotations: the first focuses on spamming Raging Blow and is very similar to its Shadowlands counterpart, relying on procs to reset the cooldown and continue chain casting. Nearly every offensive ability generates rage, so this happens very quickly, resulting in rapidly filling and emptying the rage bar in sustained combat. The rotation has one overarching goal: generate enough rage to cast Rampage and use it to maintain Enrage. This makes the class ideal for players who want something easy to learn, but hard to master, as keeping up with the pace of the gameplay and timing is more important than memorizing a 16 step opening rotation. They also happen to be very versatile, easily transitioning between single and multitarget rotations with the press of a single button and very few talent changes. The embodiment of "never a dull moment," their gameplay is not particularly difficult by any means, but it is constantly active, proving that a rotation doesn't necessarily need to be complex in order to be engaging. Why You Should Play a Fury Warrior in Dragonflightįury Warriors are frenetic damage dealers which specialize in spammy, proc based gameplay and relentless attacks. Why You Should Play a Fury Warrior in Dragonflight (and Why You Shouldn't) Say hi on Twitter or join the Warrior class discord to stay up to date with all things Warrior. Marksmanship HunterSurvival HunterArcane MageFrost MageFire MageĪssassination RogueOutlaw RogueSubtlety RogueĪrchimtiros is the Warrior class theorycrafter, SimulationCraft developer, and long time Mythic raider. Why You Should Play a Spec in Dragonflight (and Why You Shouldn't) Series So while there is change coming, it’s outside changes not internal, and we don’t know what they all are yet.Need help choosing a new Class in Dragonflight? Check out all the released articles in the 'Why You Should Play a Spec' series below: Ion also made some vague noises about making mechanics a bit less punishing for melee (looking at you Storming and Spiteful) that I don’t believe we’ve seen action on yet. Whatever it is will influence routes and meta strats. Prideful will be gone, and we don’t have a clear picture of what’s replacing it. Another would be changes to the M+ affixes. Fire Mages and Balance Druids and others are all taking a hit. ![]() One example would be our competition getting nerfed. The changes to look out for are the changes to everything else. So Fury itself will remain a strong M+ performer, as it is now. Scaling will be normal it’s been 10 years since Warriors had a mechanic where they scaled better than everyone else with new tiers. Extra Bladestorms and better Bladestorms are just too good. There’s new Covenant legendaries that might be good for raiding, but they’re unlikely to beat Signet for M+. How are they looking for 9.1 Mythic Plus? Any notable buffs/nerfs? I’m assuming they’ll continue to scale brilliantly?įury isn’t particularly changing. I’ve noticed through the patch they’ve been getting better and better. ![]()
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